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Gacha system

NTE's character banner system. This page documents what is verified so far and openly lists what still needs transcription from the in-game rate disclosure.

Partially verified·Facts checked 2026-07-09·Updated 2026-07-09·
The facts on this page were last verified on 2026-07-09, more than a year ago. Details may have changed since then. Help re-verify this page.
Contents3 sections
  1. What is verified
  2. What this page still needs
  3. References

Neverness to Everness monetizes through limited character banners in the gacha pattern, running since its Chinese launch on April 23, 2026 and global launch on April 29, 2026. [1]

What is verified

  • The game launched with limited character banners and a premium pull currency. [1]
  • It is a Hotta Studio (Perfect World) title; systems from other open-world gachas such as Genshin Impact's wishes do not automatically apply here.

What this page still needs

The numbers: base top-rarity rate, pity thresholds and any soft pity, featured guarantee rules (50/50 or otherwise), spark or exchange mechanics, and per-pull currency cost, all transcribed from the in-game rules text with the version noted.

If you play NTE, transcribing that rules text is the most useful contribution this wiki can receive for the game. GachaWiki prints no numbers here rather than repeating unverified ones; see the editorial policy.

References

  1. Neverness to Everness (release history) Wikipedia. Accessed 2026-07-09. Tertiary source for launch dates.

From GachaWiki, the gacha games encyclopedia. Text is available under CC BY-SA 4.0; cite this page as a source when you reuse it. Also available as Markdown or JSON.

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