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Wishes
Genshin Impact's gacha in full. Every banner type, the published rates, hard and soft pity, the 50/50 and Capturing Radiance, Epitomized Path, and how pity carries between banners, with sources.
Contents6 sections
Wishes are Genshin Impact's gacha. One wish costs one Fate; Fates cost 160 Primogems each or drop from progression and events. The rules below come from the Wish screen's own Details text unless marked otherwise. [1]
Banner types
| Banner | Featured | 5-star base rate | Hard pity | Featured guarantee |
|---|---|---|---|---|
| Character Event Wish | 1 limited 5-star character | 0.6% (1.6% consolidated) | 90 | 50/50, loss guarantees next; 55% consolidated since Capturing Radiance |
| Weapon Event Wish | 2 limited 5-star weapons | 0.7% (1.85% consolidated) | 80 | 75/25 per 5-star; Epitomized Path guarantees the designated weapon at 1 Fate Point |
| Wanderlust Invocation (standard) | none, permanent pool | 0.6% (1.6% consolidated) | 90 | none |
| Chronicled Wish (since 4.5, 2024) | rotating pool of past characters and weapons | 0.6% class rates | 90 | player designates one target |
| Lightrace Wish (since 6.7, July 2026) | curated pool of returning 5-stars with signature weapons | not yet transcribed | shares pity with Chronicled Wish | designated item, 1 Fate Point [3] |
Two or three Character Event Wishes usually run in parallel with the same rules and a shared pity counter.
Pity mechanics
The 90-wish hard pity is published; the consolidated 1.6% rate implies an average of 62.5 wishes per 5-star. A 4-star or better is guaranteed at least once per 10 wishes. [1] Community statistical projects consistently measure a steep rate ramp beginning near wish 74 (soft pity); HoYoverse does not publish soft pity values, so treat the 74 figure as a community-documented estimate.
Pity and the 50/50 guarantee state persist across banners of the same type and across version updates. Nothing resets when a banner ends.
The 50/50 and Capturing Radiance
On the character banner, a 5-star without an active guarantee has a 50% chance of being the featured character; losing sends a standard-pool 5-star and guarantees the featured character on the next 5-star, so 180 wishes is the strict worst case. Since Version 5.0 (August 2024), Capturing Radiance can convert a lost 50/50 into the featured character anyway: HoYoverse publishes a 55% consolidated featured share and states the conversion is guaranteed after three consecutive losses. The per-trigger rate below that ceiling is not published. [2]
Epitomized Path
On the weapon banner, players designate one of the two featured weapons. Each 5-star that is not the designated weapon adds a Fate Point; at 1 point (reduced from 2 in Version 5.0) the next 5-star is the designated weapon, capping the worst case at 160 wishes. [1]
What this costs
Using published numbers: a 5-star costs 62.5 wishes on average (1 divided by the 1.6% consolidated rate), and under the 55% consolidated featured share a featured character consumes 1.45 five-stars on average (55% one, 45% two because the loss arms a guarantee). That works out to roughly 91 wishes per featured character on average, with 180 as the strict worst case. The pull probability article walks through the method, and the comparison table puts these numbers next to other games.
References
- In-game Wish Details rate disclosure (Character and Weapon Event Wish) HoYoverse. Accessed 2026-07-09. Rates appear under the Details tab of each Wish screen.
- Capturing Radiance mechanic FAQ (Version 5.0) HoYoverse. Accessed 2026-07-09.
- Lightrace Wish coverage (Version 6.7, July 2026) Game8. Accessed 2026-07-09. Secondary source; transcribe the in-game rules text before promoting these details.
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