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· by storku · "Initial release of GachaWiki, the gacha games encyclopedia" · 176 words · partial
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A rerun is a repeat appearance of a previously featured limited banner. Because limited characters usually cannot be obtained between appearances, rerun cadence is the practical answer to "can I skip this and get it later", and it varies enormously: some Genshin Impact characters have rerun within four months, others have waited well over a year, and games publish no forward schedule.
Rerun behavior interacts with pity rules. In HoYoverse games pity carries into a rerun, so progress banked on one appearance keeps its value. In per-banner systems like Fate/Grand Order's 330-roll guarantee, a rerun restarts the counter from zero, which changes saving strategy completely.
The 2025 to 2026 trend is formalizing reruns into curated pools instead of one-at-a-time repeats: Genshin Impact's Chronicled Wish and its Lightrace Wish (July 2026), Honkai: Star Rail's multi-character rerun banners, and Wuthering Waves' Starpath Reverbs (July 2026) each collect several older characters behind a designated-target guarantee. [1] The format trades spotlight focus for choice, and it partially answers the genre's oldest complaint about missed characters becoming unobtainable for unpredictable stretches.