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Revision history: Neverness to Everness

Every recorded version of this page, newest first. Each change is recorded as a numbered revision with the editor and an edit note when one was given; history is append-only. The current text is always the live page.

Revision 2current

· by storku · "Wiki farm architecture and night-sky redesign" · 147 words (+4 vs revision 1) · partial

View this revision's text (as titled: Neverness to Everness)

Neverness to Everness (commonly NTE) is a free-to-play open-world RPG by Hotta Studio, a Perfect World subsidiary, set in a contemporary city with supernatural "anomaly" phenomena. It launched in mainland China on April 23, 2026 and globally on April 29, 2026 for PC, PlayStation 5, iOS, and Android. [1] [2]

Unusual features for the genre include drivable vehicles with traffic, property and shop management, and a city-life layer closer to a life sim than the wilderness exploration of Genshin Impact-style games. [2]

Pull system

Main article: Gacha system

NTE monetizes through limited character banners in the gacha pattern. This page does not yet document its rates, pity, or guarantee numbers: they need to be transcribed from the in-game rate disclosure and cited before this section can be marked verified. If you play NTE, you can help by submitting the numbers from the pull screen's rules text.

Sources cited by this revision

  1. Neverness to Everness (release history) Wikipedia.
  2. Neverness to Everness launches April 29 Notebookcheck.

Revision 1

· by storku · "Initial release of GachaWiki, the gacha games encyclopedia" · 143 words · partial

View the text as of this revision (titled: Neverness to Everness)

Neverness to Everness (commonly NTE) is a free-to-play open-world RPG by Hotta Studio, a Perfect World subsidiary, set in a contemporary city with supernatural "anomaly" phenomena. It launched in mainland China on April 23, 2026 and globally on April 29, 2026 for PC, PlayStation 5, iOS, and Android. [1] [2]

Unusual features for the genre include drivable vehicles with traffic, property and shop management, and a city-life layer closer to a life sim than the wilderness exploration of Genshin Impact-style games. [2]

Pull system

NTE monetizes through limited character banners in the gacha pattern. This page does not yet document its rates, pity, or guarantee numbers: they need to be transcribed from the in-game rate disclosure and cited before this section can be marked verified. If you play NTE, you can help by submitting the numbers from the pull screen's rules text.

Sources cited by this revision

  1. Neverness to Everness (release history) Wikipedia.
  2. Neverness to Everness launches April 29 Notebookcheck.
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