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Revision history: Release history
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Granblue Fantasy launched in Japan on March 10, 2014 as a browser game with iOS and Android apps, originally on the Mobage platform. For over a decade it had no formal international release, an unusual trajectory for a game of its revenue class. [1]
Timeline
| Date | Event |
|---|---|
| 2014-03-10 | Japan launch: browser, iOS, Android [1] |
| 2016-01 | The Anchira incident (see cerulean sparks) |
| 2016-03-10 | Second anniversary: per-item rate disclosure and the 300-draw spark [1] |
| 2016-03-31 | Official English language option added to the Japanese service [1] |
| 2026-03-10 | Twelfth anniversary: worldwide Steam version launches; fresh accounts only, no transfers from the original service, unavailable inside Japan and some regions [2] |
As of July 2026 both the original service and the Steam version are active. The Steam release, announced at the Granblue Fantasy Fes livestream in late December 2025, is the game's first true global distribution; the 3% base rate, Gala doubling, and 300-spark ceiling documented on the Premium Draw page apply unchanged. [2]