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Revision history: Release history
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Genshin Impact launched worldwide on September 28, 2020 for Windows, iOS, Android, and PlayStation 4, one of the first gacha games to treat console and PC as first-class platforms from day one. [1] Sensor Tower estimated about US$2 billion in first-year spending on mobile app stores alone, a third-party figure that excludes PC and console revenue. [4]
Platform timeline
| Date | Event |
|---|---|
| 2020-09-28 | Worldwide launch: Windows, iOS, Android, PS4 [1] |
| 2021-04-28 | Native PlayStation 5 version [1] |
| 2024-11-20 | Xbox Series X and S version [1] |
| 2025-09-10 | HarmonyOS NEXT version [1] |
| 2025-09-09 | PS4 client delisted from the PlayStation Store [2] |
| 2026-02-25 | In-game purchases disabled on PS4 [2] |
| 2026-04-08 | PS4 support ends; accounts continue on other platforms [2] |
As of July 2026 the game is in active service on PC, iOS, Android, PlayStation 5, and Xbox Series X and S, with full cross-progression. The PS4 sunset is the first platform retirement in the game's history; account data survives because progression is server-side. See end of service for how the genre handles platform and service shutdowns.
Regulatory events
On January 17, 2025 the US Federal Trade Commission announced a US$20 million settlement with Cognosphere over Genshin Impact's loot box marketing: no loot box sales to players under 16 without parental consent, mandatory odds disclosure, a direct real-currency purchase option, and clearer virtual-currency exchange rates in the United States. [3] The broader context is on the gacha regulation page.
Sources cited by this revision
- Genshin Impact (release and platform chronology) Wikipedia.
- Genshin Impact is ending PS4 support in April 2026 Kotaku.
- FTC settlement with Genshin Impact developer (January 17, 2025) US Federal Trade Commission.
- Genshin Impact generates $2 billion on mobile in first year Sensor Tower.