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Revision history: Fate/Grand Order
Every recorded version of this page, newest first. Each change is recorded as a numbered revision with the editor and an edit note when one was given; history is append-only. The current text is always the live page.
Revision 2current
· by storku · "Wiki farm architecture and night-sky redesign" · 454 words (+11 vs revision 1) · verified
View this revision's text (as titled: Fate/Grand Order)
Fate/Grand Order is a free-to-play turn-based RPG based on Type-Moon's Fate franchise. It is developed by Lasengle, the studio spun out of Delightworks and acquired by Aniplex in early 2022, and it launched in Japan on July 29, 2015 (Android), with the English version following on June 25, 2017. [1] It is mobile-only and has grossed several billion US dollars over its lifetime, most of it in Japan.
Among major gacha games it is the canonical example of a low-rate, no-safety-net design: for six and a half years it ran with a 1% top rarity rate and no pity system of any kind.
Pull system
Main article: Summoning
Servants are obtained from the Saint Quartz summon. Published rates: 1% for a 5-star (SSR) servant, 3% for a 4-star servant, with the rest of the pool split among 3-star servants and Craft Essences. [2] A single roll costs 3 Saint Quartz; a multi gives 11 rolls for 30 Saint Quartz. On rate-up banners the featured SSR takes roughly 0.7 to 0.8 percentage points of the 1% SSR rate, a split documented by the community from the in-game disclosure. [2]
There is no soft pity and no rate escalation. The odds on roll 1 and roll 300 are identical unless the guarantee below intervenes.
The 330-roll guarantee
Main article: Guaranteed Summon
A pity mechanic was announced in late December 2021 and went live in Japan with the New Year 2022 campaign: on limited banners with an end date, the featured SSR servant is guaranteed on the 330th roll if it has not appeared earlier. [4] Free and paid Saint Quartz and summon tickets all count toward the counter. The English server received the system in November 2022, years ahead of its usual two-year content delay. [3]
The counter is per banner and does not carry over when a banner ends, which distinguishes it from the cross-banner pity in HoYoverse games. Off-banner SSR results ("spooks") do not reset the counter. [3] The guarantee was originally once per banner; Japan removed that limit at the game's ninth anniversary in 2024, letting the guarantee re-arm every 330 rolls, and the English server matched this at its own ninth anniversary in June 2026.
At 3 Saint Quartz per roll, hitting the guarantee costs 990 Saint Quartz, several hundred US dollars if bought at typical bundle prices. Commentary about the game's economics usually starts from this number; see whale and gacha probability.
Service status
Main article: Release history
The game is in active service in Japan and the English region as of July 2026, with the English version running its ninth anniversary campaign into July. It remains one of the few major gacha games never released on PC.
Sources cited by this revision
- Fate/Grand Order (development and release history) Wikipedia.
- Summoning rates and Saint Quartz costs (community documentation of in-game disclosure) Fate/Grand Order community wiki.
- English version of Fate/Grand Order to get pity system early Siliconera.
- Fate/Grand Order implements a pity system in gacha (January 2022, Japan) Siliconera.
Revision 1
· by storku · "Initial release of GachaWiki, the gacha games encyclopedia" · 443 words · verified
View the text as of this revision (titled: Fate/Grand Order)
Fate/Grand Order is a free-to-play turn-based RPG based on Type-Moon's Fate franchise. It is developed by Lasengle, the studio spun out of Delightworks and acquired by Aniplex in early 2022, and it launched in Japan on July 29, 2015 (Android), with the English version following on June 25, 2017. [1] It is mobile-only and has grossed several billion US dollars over its lifetime, most of it in Japan.
Among major gacha games it is the canonical example of a low-rate, no-safety-net design: for six and a half years it ran with a 1% top rarity rate and no pity system of any kind.
Pull system
Servants are obtained from the Saint Quartz summon. Published rates: 1% for a 5-star (SSR) servant, 3% for a 4-star servant, with the rest of the pool split among 3-star servants and Craft Essences. [2] A single roll costs 3 Saint Quartz; a multi gives 11 rolls for 30 Saint Quartz. On rate-up banners the featured SSR takes roughly 0.7 to 0.8 percentage points of the 1% SSR rate, a split documented by the community from the in-game disclosure. [2]
There is no soft pity and no rate escalation. The odds on roll 1 and roll 300 are identical unless the guarantee below intervenes.
The 330-roll guarantee
A pity mechanic was announced in late December 2021 and went live in Japan with the New Year 2022 campaign: on limited banners with an end date, the featured SSR servant is guaranteed on the 330th roll if it has not appeared earlier. [4] Free and paid Saint Quartz and summon tickets all count toward the counter. The English server received the system in November 2022, years ahead of its usual two-year content delay. [3]
The counter is per banner and does not carry over when a banner ends, which distinguishes it from the cross-banner pity in HoYoverse games. Off-banner SSR results ("spooks") do not reset the counter. [3] The guarantee was originally once per banner; Japan removed that limit at the game's ninth anniversary in 2024, letting the guarantee re-arm every 330 rolls, and the English server matched this at its own ninth anniversary in June 2026.
At 3 Saint Quartz per roll, hitting the guarantee costs 990 Saint Quartz, several hundred US dollars if bought at typical bundle prices. Commentary about the game's economics usually starts from this number; see whale and gacha probability.
Service status
The game is in active service in Japan and the English region as of July 2026, with the English version running its ninth anniversary campaign into July. It remains one of the few major gacha games never released on PC.
Sources cited by this revision
- Fate/Grand Order (development and release history) Wikipedia.
- Summoning rates and Saint Quartz costs (community documentation of in-game disclosure) Fate/Grand Order community wiki.
- English version of Fate/Grand Order to get pity system early Siliconera.
- Fate/Grand Order implements a pity system in gacha (January 2022, Japan) Siliconera.