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Revision history: Recruitment

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· by storku · "Wiki farm architecture and night-sky redesign" · 249 words · verified

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Recruitment is Blue Archive's gacha. A single recruit costs 120 Pyroxene, a 10-recruit 1,200. The design is the cleanest teaching example of the spark family: flat rates, no pity curve, and one deterministic ceiling. [1]

Rates

Parameter Value
3-star student 3% (raised permanently from 2.5% in July 2022)
Featured student typically 0.7% within the 3%
Fes banners 3-star rate doubled to 6% during anniversary periods
Cost 120 Pyroxene per recruit

The featured share is a fractional rate-up with no loss protection: an off-banner 3-star does nothing for your target. There is no escalation and no hard pity at any pull count. [1]

The 200-point exchange

Every recruit grants one recruitment point. At 200 points, the banner's featured student can be exchanged outright, making 200 recruits (24,000 Pyroxene) a strict ceiling. Points are per banner and expire when it ends, with no carry-over; partial progress protects nothing. [1]

Fes banners follow the same exchange rules at double rates, which is why anniversary periods dominate pull planning in this game: the same 200-pull commitment buys twice the expected 3-stars along the way.

Duplicates

Duplicate students convert to Eligma, which raises star grades; farmable shards can substitute for pulled copies for many students. Because the ceiling is fixed and duplicates have an alternate path, Blue Archive's cost profile is unusually predictable; see dupe system for the comparison across games.

Sources cited by this revision

  1. Recruitment rates and exchange rules (community documentation of in-game disclosure) Blue Archive community wiki.
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