# Recruit system

> NIKKE's gacha in detail. The 4% SSR rate, the 2% featured share, gold mileage that never expires, the silver mileage track, and the 20-slot wishlist that filters the standard pool.

- Canonical URL: https://gachawiki.com/nikke/wiki/recruit-system
- Part of: the nikke wiki on GachaWiki (https://gachawiki.com/nikke)
- Verification status: verified (facts checked 2026-07-09)
- Last updated: 2026-07-09
- License: CC BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0/). Attribution: "Recruit system", GachaWiki, https://gachawiki.com/nikke/wiki/recruit-system

NIKKE's gacha runs on recruits: 300 Gems for a single, 3,000 for a ten-pull. Its headline 4% SSR rate is the highest among the games this wiki covers, and the design pairs that generosity with slower targeting systems worth understanding before budgeting. [[1]](#ref-1)

## Rates

| Parameter | Value |
| --- | --- |
| SSR | 4% per recruit |
| Featured SSR (Pick-Up banners) | 2% within the 4% |
| Cost | 300 Gems per recruit |

A 4% rate means an SSR every 25 pulls on average, but only half of that rate points at the banner unit, with no loss protection: the classic fractional [rate-up](/wiki/rate-up) trade-off behind a friendly headline number. There is no escalation and no hard pity counter. [[1]](#ref-1)

## Gold mileage: the spark that keeps

Every pull on Special and Pick-Up recruits grants one gold mileage ticket; 200 tickets buy the featured SSR in the mileage shop. The rule that separates NIKKE from nearly every other [spark](/wiki/spark) implementation: gold mileage never expires and carries across banners, so 120 tickets left over from one banner are 120 tickets toward the next. [[2]](#ref-2) Partial progress is never wasted, which changes saving strategy completely compared with expiring sparks like Blue Archive's or Granblue's.

## Silver mileage and the wishlist

Ordinary (standard) recruits grant silver mileage instead, exchangeable for Spare Bodies (duplicates) but not new characters. The standard pool also supports a wishlist: after 40 Ordinary recruits it unlocks 20 slots, five for each manufacturer faction, and once all 20 are filled, every SSR from Ordinary recruits comes from those choices. [[2]](#ref-2) The wishlist narrows the pool without changing the rate, effectively retargeting the 4% at units you actually want.

Cross-game context for all of this is in the [comparison table](/compare/pity-systems).

## References

1. Recruit rates (community documentation of in-game disclosure) (NIKKE community wiki): https://nikke-goddess-of-victory-international.fandom.com/wiki/Recruit (accessed 2026-07-09)
2. Wishlist and mileage shop rules (Prydwen): https://www.prydwen.gg/nikke/guides/wishlist (accessed 2026-07-09)
