{
  "slug": "off-banner",
  "url": "https://gachawiki.com/wiki/off-banner",
  "type": "term",
  "title": "Off-banner",
  "description": "A top-rarity gacha result that is not the banner's featured item, known as a spook in Fate/Grand Order communities. Whether off-banner results grant protection is a defining difference between gacha systems.",
  "aliases": [
    "spook",
    "off-rate",
    "standard pool result"
  ],
  "tags": [
    "terminology",
    "mechanics"
  ],
  "verification": "verified",
  "lastUpdated": "2026-07-09",
  "lastVerified": "2026-07-09",
  "sources": [
    {
      "title": "Genshin Impact in-game Wish Details rate disclosure",
      "url": "https://genshin.hoyoverse.com/en/home",
      "publisher": "HoYoverse",
      "accessed": "2026-07-09",
      "note": null
    },
    {
      "title": "Summoning rates (community documentation of in-game disclosure)",
      "url": "https://fategrandorder.fandom.com/wiki/Summoning",
      "publisher": "Fate/Grand Order community wiki",
      "accessed": "2026-07-09",
      "note": null
    }
  ],
  "related": [
    "fifty-fifty",
    "rate-up",
    "banner",
    "pity-system"
  ],
  "markdown": "An off-banner result is a top-rarity pull that is not the banner's featured item: the 5-star from the standard pool when you wanted the event character. Fate/Grand Order communities call it a spook, and the word has spread across the genre.\n\nWhat happens after an off-banner result is one of the sharpest dividing lines between gacha designs:\n\n- In [50/50](/wiki/fifty-fifty) systems (Genshin Impact and its successors), an off-banner 5-star is also a state change: it arms the guarantee, so the next 5-star is the featured character. The loss has value. [[1]](#ref-1)\n- In fractional [rate-up](/wiki/rate-up) systems (Fate/Grand Order, Blue Archive, NIKKE, Granblue Fantasy), an off-banner result changes nothing. The featured odds on the next pull are identical, and only a [spark](/wiki/spark) ceiling, where one exists, moves closer. [[2]](#ref-2)\n\nThe distinction drives real cost differences that headline rates hide. Two games with similar top-rarity rates can have very different featured-item costs depending on whether off-banner results carry protection; the [comparison table](/compare/pity-systems) tracks the guarantee column for exactly this reason.\n\nOff-banner results are not always losses in the larger sense: standard-pool characters obtained this way are often strong, and in games with [dupe systems](/wiki/dupe-system) a spook can be a copy of something worth upgrading. The term describes intent, not value.",
  "license": {
    "name": "CC BY-SA 4.0",
    "url": "https://creativecommons.org/licenses/by-sa/4.0/"
  }
}
