{
  "slug": "end-of-service",
  "url": "https://gachawiki.com/wiki/end-of-service",
  "type": "term",
  "title": "End of service",
  "description": "The shutdown of a live-service game, after which a gacha collection typically ceases to exist. EoS risk is the structural counterparty risk of spending in gacha games, and offline modes remain rare.",
  "aliases": [
    "EoS",
    "service ended",
    "sunset"
  ],
  "tags": [
    "terminology"
  ],
  "verification": "partial",
  "lastUpdated": "2026-07-09",
  "lastVerified": "2026-07-09",
  "sources": [
    {
      "title": "Nintendo removing Animal Crossing and Fire Emblem mobile games from Belgium over loot box laws",
      "url": "https://www.gamespot.com/articles/nintendo-removing-animal-crossing-fire-emblem-mobi/1100-6467055/",
      "publisher": "GameSpot",
      "accessed": "2026-07-09",
      "note": "Example of region-specific service termination driven by regulation."
    }
  ],
  "related": [
    "gacha-game",
    "free-to-play",
    "gacha-regulation"
  ],
  "markdown": "End of service (EoS) is the permanent shutdown of a live-service game. For gacha games it carries a consequence unusual among consumer products: everything acquired through the [gacha](/wiki/gacha), including items bought with real money, typically ceases to exist when the servers close. Terms of service uniformly frame purchases as licenses to access content during service, not property.\n\nEoS risk is therefore the structural counterparty risk of the genre. It shapes rational spending (heavier investment in games with proven longevity), and it is why announcements about revenue health and anniversary milestones get read as actuarial signals. The typical wind-down sequence is consistent across the industry: a shutdown announcement, immediate suspension of real-money currency sales, a final content period, refunds for unspent paid currency where law requires it, and server closure a few months later.\n\nMitigations exist but are rare. A few games have shipped offline modes at shutdown, and some publishers migrate characters into sequels. Region-specific EoS also happens for regulatory reasons: Nintendo withdrew its gacha titles from Belgium in 2019 rather than operate under the country's loot box ruling. [[1]](#ref-1)\n\nGachaWiki records EoS status in each game's infobox, and pages for closed games are kept as historical documentation rather than deleted.",
  "license": {
    "name": "CC BY-SA 4.0",
    "url": "https://creativecommons.org/licenses/by-sa/4.0/"
  }
}
